• Second Grade QUEST 

    Day 2 

    Technology Option 

    Overview: In this lesson you will use Code.org to practice your coding skills through puzzles and challenges.  

    Estimated Time: 20 minutes 

    Explanation: You will have an opportunity to use the coding platform Code.org to work through lessons that will teach you the building blocks of coding.  You can work through lessons, watch videos, and complete puzzle and challenges that focus on coding. 

    Quick Things to Know 

    1. You will need a computer/laptop (sound is optional) 
    2. You will need to sign-in to your Code.org account using the CLEVER tile through myapps.microsoft.com.  You will need to know your email and password. 
    3. You may need help from a grown-up to help you advance through the lessons. 
    4. Squares are videos that teach a new skill, circles are practice puzzles. 


    1. Type myapps.microsoft.com 
    2. Log in with your credentials (email and password) 
    3. Click on the Clever tile 
    4. Click on Code.org 
    5. If you are new to Code.org, start with Lesson 3 and watch the video to get started. If you are an experienced user, continue with your lessons. 
    6. After coding for 20 minutes, log off and your work will be saved. 

    Links: myapps.microsoft.com 

    Method of Communication:  

    1.  Your teacher will see your progress through Code.org.  No need to submit any work. 


    Day 2 

    Non-tech Option 


    Overview: Challenge your creative mind to imagine with circles. 


    Estimated Time: 25 minutes  


    Explanation: Your QUEST challenge today will access the element of creativity.  On a blank page, draw 8 circle the same size.  You may want to use the bottom of a cup to help you with the shape.  Transform each of the circles into an object, idea, animal, place…anything you can imagine.  If you have time, add color to your creative ideas.     


    Quick things to know:  

    1. You can complete this activity with just paper and pencil 
    2. The goal is not focused on the artistic ability, but the ability to generate ideas 
    3. There is an option to add color 



    1. Draw 8 circles on a piece of paper (you can do a few on the front and a few on the back) 
    2. Imagine what you could create with each circle.  Can you think of an object, and idea, and animal or a place that you could create with the circle?   
    3. Draw your idea with each circle (the idea does not need to stay in the circle!) 
    4. Add color (if you have colored pencils or crayons) 
    5. Share your creative ideas with someone at home 


    Method of Communication: 

    1. Email your QUEST teacher a picture of your plan 
    2. Post a picture on a SeeSaw account if your teacher uses SeeSaw 
    3. Save your picture and bring it to QUEST to share with your friends 



    Week 1 

    Non-tech Option 


    Overview: Plan, design build, and improve a bridge.   


    Estimated Time: 25 minutes  


    Explanation: Remember our friend Iggy Peck?  At the beginning of the school year you built a paper bridge.  For this challenge, you will use materials that you have at home, examples could include LEGOs, rolled newspapers, recyclable materials, toothpicks, etc. to build a bridge that spans a distance from one point to another.   


    Quick things to know: You can use any materials that you have at home. There are no requirements or constraints on your final product.   



    1. Plan: Draw a sketch of the bridge you would like to build.  Label the sketch showing the materials you will use.
    2. Build, test, & improve: Use the materials you have available to build and improve your bridge.  
    3. Share: Present your final bridge design to someone in your house or share with your QUEST teacher.   


    Method of Communication: Share with someone at home or take a picture and share it with your QUEST teacher through Seesaw.   



    Option 2 - Technology Option 

    Overview: In this lesson you will use the IMAGINE, PLAN, and SHARE steps of the Engineer Design process. 

    Estimated Time: 20 minutes 

    Explanation: You will have an opportunity to use the story, When a Dragon Moves In, as your inspiration story.  You will use the story to imagine a new castle design that you could make from materials from the playground or your backyard. 

    Three Quick Things to Know 

    1. You will need a computer/laptop with sound, the internet, a piece of paper, and a pencil. 
    2. The quickest way to get to this video is by googling “Storyline Online Dragon” or clicking the link in this lesson 
    3. You can add color if you would like 


    1. View the book, When a Dragon Moves In, using the website Storyline Online: https://www.storylineonline.net/books/when-a-dragon-moves-in/ (Click Here)
    2. If the link to the story doesn't work, click here to try When a Dragon Moves In.pptx
    3. As you listen to the story, think about the dragon in the story and the beach.   
    4. What items might you find on the beach that might belong to a dragon?  
    5. What types of trouble might a dragon get into during a trip with your family to the beach? 
    6. IMAGINE a “perfect castle” that you could build for your dragon on your school playground or in your own backyard.   
    7. PLAN your castle by sketching a picture of the castle and add color.  Think about the materials on the playground or from your backyard you could use to build each part of the castle (sticks, leaves, mulch, flowers, etc).  Label your castle. 
    8. SHARE your plan with your QUEST teacher (see below) 


    https://www.storylineonline.net/books/when-a-dragon-moves-in/ (Copy and paste into browser)

    Method of Communication:  Options 

    1.  Email your QUEST teacher a picture of your plan 
    2. Post a picture on a SeeSaw account if your teacher uses SeeSaw 
    3. Save your picture and bring it to QUEST to share with your friends